Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# / Jeremy Gibson Bond.
Material type:
TextCopyright date: Boston, Mass. : Addison-Wesley, ©2023Edition: Third editionDescription: xlii, 1,251 pages : color illustrationsContent type: - text
- unmediated
- volume
- 9780136619949
- Game design, prototyping, and development
- QA76.76 .V54 B662I 2023
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| Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | |
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| BU Library and Learning Space | Books (CNFIC) | Book Shelves | QA76.76 .V54 B662I 2023 (Browse shelf(Opens below)) | Checked out | 2025-08-09 | 2025000000101 |
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| QA76.76 .U84 W34T Toolkit for LINUX. vol. 1 | QA76.76 .U84 W346S Simtel MSDOS. volume 1 | QA76.76 .U84 W346S Simtel MSDOS. volume 2 | QA76.76 .V54 B662I 2023 Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# / | QA76.76.W56 จ216ค Q & A แก้ปัญหา computer & notebook / | QA76.76 .W56 ฉ232ว 2538 Windows 4-in-1 : คู่มือการใช้งานโปรแกรมยอดนิยมบน Windows แบบทีละขั้น | QA76.76 .W56 ฉ232ว 2538 Windows 4-in-1 : คู่มือการใช้งานโปรแกรมยอดนิยมบน Windows แบบทีละขั้น |
Includes bibliographical references and index.
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